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  • Final Fight: Double Impact Gameplay Footage

    Capcom recently dropped off their upcoming downloadable double-pack that includes updated versions of Final Fight and Magic Sword, so we went ahead and put up some gameplay clips for your viewing pleasure. The entire package is slated for an April release and a price point has yet to be announced.



  • Final Fantasy XIII Ships 5 Million Copies Worldwide

    Final Fantasy XIII

    Square Enix has shipped over five million units of Final Fantasy XIII globally, according to a report from Adriasang. This includes three months of availability in Japan, during which the company apparently shipped about two million units. The other three million were sent out this week for the North American and European releases. Square also boasted that the Final Fantasy series as a whole has shipped over 96 million units.

    Of course, we should note that this is units shipped, not sold. We won't really know the sales numbers until next month's NPD data comes in. But it's fair to assume Square will be putting at least a few million units into the U.S. retail chains during the month of March, and the Final Fantasy name should have no problem selling most of them. Check out our review and details from the launch party for the anticipated RPG.


  • All about Japan's Anti-Violence Game Rating System

    CERO

    In Japan, the equivalent of the ESRB is the Computer Entertainment Rating Organization (CERO), the industry outfit responsible for giving content ratings to every console game released in the country. CERO rates based on a scale of five letters: A (all ages), B (ages 12 and up), C (ages 15 and up), D (ages 17 and up), and Z (ages 18 and up only).

    That "only" attached to the Z rating has been the source of consternation for many a gamer in Japan. Unlike the ESRB's "Adults Only" rating, CERO's Z seems to be applied almost exclusively based on violence standards -- if there's too much blood, you're out. What's worse, while a Z on the box isn't as bad as an AO rating in America (or being refused classification at all in Australia, effectively banning it from shelves), it essentially means that the game cannot be advertised in any public manner within Japan.

    The situation came to a head recently when Sony's God of War III was given a Z, even though the first two games both got D ratings in Japan. Game-store owners were, to say the least, miffed. "[The Z rating] basically means I can engage in no practical advertising," one Tokyo-based store owner blogged last month. "There are no TV ads, no videos playing in the store. The best I can do is put up posters and flyers, but no matter how great the game is, you can't show what makes it fun with still images. Capcom [the publisher of GOW 1 and 2 in Japan] spent all this time building up the brand, and now it's all ruined!"


  • Japan Review Check: Yakuza 4, Bad Company 2

    Yakuza 4

    A recap of the best games due to hit Japanese shelves next week, courtesy of Famitsu magazine's review pages:

    - Yakuza 4 (9/10/10/9, 38 points): We haven't gotten Yakuza 3 quite yet, but the sequel's already out in Japan, and it's apparently a scorcher.

    Everybody loved the new game's multi-viewpoint storyline to bits. "The heroes are packed with personality," one wrote. "Each one has different moves, and it's fun to try exercising all of them during the fights. The story has tons of exciting developments for all four characters, and the way they all tie in together in the final chapter is incredibly hot." Another reviewer called it a shame that series hero Kazuma Kiryu "doesn't get much face time," but "getting the story from four perspectives is fresh and lets you experience the town of Kamurocho in a whole new way."


  • EA Sports Offers Early Look at New MMA Game

    An early look at EA Sports MMA reveals that Strikeforce will be the main promotion featured in the game. You can compete not only in the Strikeforce hexagonal ring, but also have your fighters pound away at each other in a circle cage or boxing ring.


  • Capcom Reveals Final New Character for Super Street Fighter IV


    Curious what tricks Capcom has up their sleeves for the final additional character in Super Street Fighter IV? Wonder no longer, because IGN got the first glimpse at Hakan -- a totally original brawler created specifically for the updated version of Street Fighter IV.

    From the looks of the footage, Hakan appears to be a grappler along the lines of Zangief or Abel. Don't let that mislead you into believing he's just another musclebound clod in impossibly tight shorts, however. What separates this new guy from the rest of the pack are his bright orange, Jersey Shore-esque tan and the almost supernatural amount of... uh... lubrication dripping from his chiseled body.

    Yeah, Hakan is one slippery fella. And he takes advantage of his trademark greasiness by sliding all over the ring at lightning speeds. The end result looks to be a fighting style that's just as unique as it is vaguely unsettling.


  • Final Fantasy XIII Launch Party Photo Gallery

    Final Fantasy XIII Launch Party Photo Gallery

    A celebration in San Francisco bringing the cast and creators of Final Fantasy XIII out for the game's launch.


    Screenshot_altText


    The red carpet entrance to Regency Hall, and the start of the festivities.


  • More Need For Speed: Shift DLC On The Way


    With Ferrari having finally returned to the Need for Speed stable of automobiles, Electronic Arts is releasing even more DLC for last year's Shift.

    The new Exotic Racing Series Pack will be launching next week on Xbox Live Arcade and the PlayStation Network, and will run you 800 Microsoft Points ($10.00). It includes the Honda NSX and the BMW M1 Procar, among others.

    You can find the full list below. The pack will be available March 18.


  • Infinity Ward Teases Modern Warfare 2 DLC with "Mapathy" Site

    Mapathy

    We wouldn't fault you for getting a little sick of the default maps in Call of Duty: Modern Warfare 2, and neither would Infinity Ward, apparently. The developer began teasing new multiplayer levels today by posting Twitter links to Mapathy.com -- a clever little site dedicated to spreading awareness of the intense ennui that accompanies months and months of playing on the same maps.

    According to the site, a person suffering from Mapathy "no longer derives pleasure from blowing up people hiding in the cockpit or on top of the crane," and it continues, "More than 20 million people may be at risk for Mapathy." Assuming you haven't already jumped ship to Bad Company 2, those symptoms probably sound all too familiar.

    Like pretty much every other imaginary ailment with a marketing budget, however, there is a cure for Mapathy: new maps. And according to the teaser site, that cure is headed for Xbox Live on March 30. Infinity Ward's Robert Bowling assures us that PlayStation 3 and PC users will eventually get their hands on the DLC as well, but that announcement is coming at a later date.


  • Black 2 Previously Existed, Ended Up Being Canned


    The newly-announced Bodycount could be considered a spiritual successor to Black, but not too long ago the real thing was under development. Speaking with GameSpot, designer Stuart Black said that Black 2 was being worked on at Criterion, but was ultimately shelved.

    "I certainly did some preliminary pre-production work on Black 2 once we finished Black, the first three or four months," Black said. "I moved on quite quickly after that."

    He continued, "A lot of the guys on the team I'm working with here now carried on with that and did a lot of pre-production for about a year or so on Black [2], before that kind of bit the dust."